a mobile pirate broadcast television station on an epic investigative journey across the US focused on land use and sense of place
2018 - in process
an audience expression platform for visualizing and sharing public opinion.
2018 – in process - San Francisco Art Institute – San Francisco Exploratorium.
Computer cradles for personal drones.
2019 – Chemical Systems Biology Department Stanford University School of Medicine
anti-archival curatorial project for site-specific disposal of original artworks.
2018 – in process at site-specific locations.
Representation of immigration, displacement, and potential physical modifications of displaced and replaced species.
under development
street-smart venture capital initiative supporting good ideas by average people.
under development
weapons stash as a survival schema in response to contemporary world of fake news and Hollywood derived solutions.
under development
expedition initiative to climb and map 10 high altitude volcanoes around the Pacific Rim.
2008 - San Jose Museum of Art – CA,
2006 SF Camerwork – CA,
2003 - Museo de Belle Artes, II International Bienale - Buenos-Aires
television pilot thematically focused on staging unusual weddings in unusual places, featuring Lost Chihuahua.
2008 Music Album Release – Lost Chihuahua,
2006 - Las Vegas Motor Speedway
audio hallucination training seminar based on the work of neuroscientist John Lilly.
2007 – Cunningham Communications Palo Alto
proposal produced by C5 for participation in 200-mile multi modal endurance race produced by Mark Burnett.
2006 - DVD release
algorithmic predication of presidential facial characteristics based on analysis of portraits from the National Gallery.
2005 - Auckland University - NZ
par 1 golf tournament distributed across Silicon Valley corporate campuses during economic recession.
2003 - Motorola, Google, Adobe, Facebok, Agilent, Hewlett Packard, Applied Maerials, Cisco, Brocade, Oracle, Nvidia, IBM Research, Intel...
conference/performance exploring the role of fear in technology research and development.
2001 - Fort Ord Military Base – Monterey CA
AI based conversational and learning system based on theoretical work by Paul Pangaro and Gordon Pask.
2001 - Transmediale – Berlin
collection and mapping of data derived from audience interaction with a surveilled, yet invisible object
2000 - Whitney Museum/San Jose Museum of Art
screen saver data mining and visualization application for analysis of the organizational identity of individual client computers.
2002 - Cantor Center for Visual Arts Stanford University
experimental art rocket launch into Naval Weapons Research Center.
1999 - Death Valley
algorithmic strategies for exploring unknown architectural environments utilizing radio controlled data collection probes.
1999 - Siggraph – Orlando FL
autonomous emergent behavior based surveillance robots remotely viewable via the Web.
1998 - School of the Art Institute of Chicago ISEA exhibition,
1998 - Krannert Museum of Art - IL
Site-specific media performance and demonstration of fast response disaster preparedness.
1994 - Commission Palo Alto Centennial – XEROX Parc PAIR
Site-specific media performance based on conversational and learning systems theory developed by Paul Pangaro and Gordon Pask.
1992 - City of San Jose Downtown – San Jose ICA - NEA
Frist generation articulated virtual hand for virtual reality interaction.
1991 NASA Ames